Search for dissertations about: "virtual collaboration"
Showing result 1 - 5 of 59 swedish dissertations containing the words virtual collaboration.
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1. Shared Virtual Environments : Technology, Social Interaction, and Adaptation over Time
Abstract : This thesis investigates social interaction and adaptation over time in shared virtual environments. Shared virtual environments (SVEs) are computer generated 3D graphical spaces where geographically distributed people can meet and interact with each other in a graphical space. READ MORE
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2. The Usability of Collaborative Virtual Environments: Towards an Evaluation Framework
Abstract : Collaboration is often a necessity in order to reach one's goals in society, organizations, or among individuals. Collaborative Virtual Environments (CVEs) can be used as a medium supporting communication and interaction between people. READ MORE
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3. Designing to Support Workspace Awareness in Remote Collaboration using 2D Interactive Surfaces
Abstract : Increasing distributions of the global workforce are leading to collaborative workamong remote coworkers. The emergence of such remote collaborations is essentiallysupported by technology advancements of screen-based devices ranging from tabletor laptop to large displays. READ MORE
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4. Actors in Collaboration: Sociotechnical Influence on Practice-Research Collaboration
Abstract : There has long been a concern about the research-practice gap within Library and Information Science (LIS). Several authors have highlighted the disconnection between the world of professional practice, interested in service and information system development, and the world of the academy, focused on the development of theory and the progress of the discipline. READ MORE
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5. Supporting Data Interaction and Hybrid Asymmetric Collaboration Using Virtual Reality Within the Context of Immersive Analytics
Abstract : Immersive display and interaction technologies have rapidly evolved in recent years, offering advanced techniques compared to traditional Human-Computer Interaction. Computer-generated Virtual Environments viewed with stereoscopic depth perception and explored using 3D spatial interaction can represent more accurately how humans naturally interact in the real world. READ MORE