Search for dissertations about: "virtual reality and machine learning"
Showing result 1 - 5 of 10 swedish dissertations containing the words virtual reality and machine learning.
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1. User Modeling for Adaptive Virtual Reality Experiences : Personalization from Behavioral and Physiological Time Series
Abstract : Research in human-computer interaction (HCI) has focused on designing technological systems that serve a beneficial purpose, offer intuitive interfaces, and adapt to a person's expectations, goals, and abilities. Nearly all digital services available in our daily lives have personalization capabilities, mainly due to the ubiquity of mobile devices and the progress that has been made in machine learning (ML) algorithms. READ MORE
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2. Datadriven Human Intention Analysis : Supported by Virtual Reality and Eye Tracking
Abstract : The ability to determine an upcoming action or what decision a human is about to take, can be useful in multiple areas, for example in manufacturing where humans working with collaborative robots, where knowing the intent of the operator could provide the robot with important information to help it navigate more safely. Another field that could benefit from a system that provides information regarding human intentions is the field of psychological testing where such a system could be used as a platform for new research or be one way to provide information in the diagnostic process. READ MORE
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3. Simulation supported training in oral radiology : methods and impact on interpretative skill
Abstract : Simulation is an important tool when training is hazardous, time consuming, or expensive. Simulation can also be used to enhance reality by adding features normally not available in the real world. READ MORE
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4. Supporting Data Interaction and Hybrid Asymmetric Collaboration Using Virtual Reality Within the Context of Immersive Analytics
Abstract : Immersive display and interaction technologies have rapidly evolved in recent years, offering advanced techniques compared to traditional Human-Computer Interaction. Computer-generated Virtual Environments viewed with stereoscopic depth perception and explored using 3D spatial interaction can represent more accurately how humans naturally interact in the real world. READ MORE
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5. Modeling of Magnetic Fields and Extended Objects for Localization Applications
Abstract : The level of automation in our society is ever increasing. Technologies like self-driving cars, virtual reality, and fully autonomous robots, which all were unimaginable a few decades ago, are realizable today, and will become standard consumer products in the future. READ MORE