Search for dissertations about: "Experiential Design"

Showing result 1 - 5 of 63 swedish dissertations containing the words Experiential Design.

  1. 1. Tangible participation - Engaging designs and design engagements in pedagogical praxes

    Author : Henrik Svarrer Larsen; Certec - Rehabiliteringsteknik och Design; []
    Keywords : NATURVETENSKAP; NATURAL SCIENCES; Aesthetics; annotated portfolios; Certec; corporeality; critical design; criticality; design; design artefacts; design hermeneutics; design qualities; design research; designerly; disability; embodiment; experiential qualities; extended materiality; hybrid media; ideation; intellectual disability; interaction design; interactivity; multisensory; multisensory environments; MSE; participation; participatory design; probes; programmatic design research; rehabilitation engineering; research by design; research through design; sensuousness; sketching; Snoezelen; tangible computing; tangibles.;

    Abstract : This dissertation contributes to three fields within design research: - Explorations of a design space related to aesthetics of Tangible Interaction, which have led to a set of design imaginations as well as perspectives on salient design qualities. - Views on and a designerly example of knowledge construction related to Research through Design as well as to programmatic approaches to design research. READ MORE

  2. 2. A Material Framework for Product Design

    Author : Charlotte Asbjørn Sörensen; Valentina Rognoli; Lund University; []
    Keywords : HUMANIORA; HUMANITIES; SAMHÄLLSVETENSKAP; SOCIAL SCIENCES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; experiential learning; material practices in design; pedagogic framework; higher education; product design; material selection; sensorial characteristics; technical properties; material criteria activities; case study;

    Abstract : A new paradigm is slowly making its way into society, affecting our material practice as designers. Materials selection in design and product development has for a long time been dominated by a purely technical approach, mainly focusing on properties and performance. READ MORE

  3. 3. Simple haptics : Sketching perspectives for the design of haptic interactions

    Author : Camille Moussette; Daniel Fällman; Bill Buxton; William Verplank; Umeå universitet; []
    Keywords : HUMANIORA; HUMANITIES; NATURVETENSKAP; NATURAL SCIENCES; interaction design; haptics; haptic interactions; sketching; sketching in hardware; prototypes; prototyping; industrial design; human computer interaction; design research; research through desgin;

    Abstract : Historically, haptics—all different aspects of the sense of touch and its study—has developed around very technical and scientific inquiries. Despite considerable haptic research advances and the obviousness of haptics in everyday life, this modality remains mostly foreign and unfamiliar to designers. READ MORE

  4. 4. Solarscape: The power of humanity in designing solar imaginaries, entangled worlds, and critical sustainable futures

    Author : Suzanna Törnroth; Åsa Wikberg-Nilsson; Andrea Luciani; Cindy Kohtala; Luleå tekniska universitet; []
    Keywords : HUMANIORA; HUMANITIES; HUMANIORA; HUMANITIES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; design; architecture; solar energy; sustainability; socio-technical transition; Design; Design;

    Abstract : Solarscape is a thesis on the phenomenology of the Solar – an experiential, relational, and critical approach to how humans and humanity world-with solar energy in its different forms and manifestations. Using solar panels as a central artefact of concern, I explore surrounding human and non-human relationships through situated individual and collaborative design practices: workshops, interviews, (auto)ethnography, to name a few. READ MORE

  5. 5. The Significance of Things : Affective User-Artefact Relations

    Author : Viktor Hiort af Ornäs; Högskolan i Skövde; []
    Keywords : HUMANIORA; HUMANITIES; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; TEKNIK OCH TEKNOLOGIER; ENGINEERING AND TECHNOLOGY; User-centred desig; User experience; Significant things; Significant use; Significant consequences; Technology; Teknik; User Centred Product Design; Användarcentrerad produktdesign;

    Abstract : Products help people act, but also thrill, excite, and elicit fear, joy and anger. Artefacts are a natural part of people’s everyday lives, sometimes associated with values, dreams and aspirations. While traditional user-centred approaches have focused on efficiency and effectiveness of use, injury prevention etc. READ MORE